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  • ref
  • drops
  • {
        "Record Header": {
            "Signature": "MATT",
            "Data Size": "117",
            "Record Flags": [],
            "FormID": "MATT - [
    00077251
    ] <MaterialWeaponMetalBlunt1Hand>
    ", "Version Control Info 1": "2015-07-01 User: 18 Index: 0", "Form Version": "130", "Version Control Info 2": "04 00" }, "EDID": "MaterialWeaponMetalBlunt1Hand", "PNAM": "MATT - [
    00012F3C
    ] <MaterialMetalSolid>
    ", "MNAM": "WeaponBlunt1Hand", "CNAM": { "Red": "255", "Green": "255", "Blue": "255" }, "BNAM": "-1.000000", "FNAM": [], "HNAM": "IPDS - [
    000E752F
    ] <PHYMaterialBlunt2HandImpactSet>
    " }
    Referencing Parent Chain End Key
    MATT - [
    000E7530
    ] <MaterialWeaponMetalBlunt2Hand>
    PNAM
    WEAP - [
    00621549
    ] <TEMPLATE_Legendary_Weapon_Ranged> "Test Ranged Weapon"
    BAMT
    WEAP - [
    005EA441
    ] <PlasmaGun_MindOverMatter> "Mind Over Matter"
    BAMT
    WEAP - [
    005E6FC0
    ] <BoSPistol> "Crusader Pistol"
    BAMT
    WEAP - [
    005CBA23
    ] <zzz_TESTDMG_100> "100 DMG"
    BAMT
    WEAP - [
    005CBA21
    ] <zzz_TESTDMG_30> "30 DMG"
    BAMT
    WEAP - [
    005CBA20
    ] <zzz_TESTDMG_10> "10 DMG"
    BAMT
    WEAP - [
    005CBA25
    ] <zzz_TESTDMG_200> "200 DMG"
    BAMT
    WEAP - [
    005CBA24
    ] <zzz_TESTDMG_150> "150 DMG"
    BAMT
    WEAP - [
    005CBA22
    ] <zzz_TESTDMG_60> "60 DMG"
    BAMT
    WEAP - [
    005CBA26
    ] <zzz_TESTDMG_300> "300 DMG"
    BAMT
    WEAP - [
    005CBA27
    ] <zzz_TESTDMG_400> "400 DMG"
    BAMT
    WEAP - [
    005A366E
    ] <W05_MQR_205P_PlasmaGun> "Slug Buster"
    BAMT
    WEAP - [
    005A25FD
    ] <zzz_HotRodBow> "HotRodBow"
    BAMT
    WEAP - [
    0059A82F
    ] <W05_MQS_203P_10mmSMG> "Old Guard's 10mm SMG"
    BAMT
    WEAP - [
    00591253
    ] <zzz_CompoundBowCryo> "Compound Bow Cryo"
    BAMT
    WEAP - [
    00591255
    ] <zzz_CompoundBowExplosive> "Compound Bow Explosive"
    BAMT
    WEAP - [
    00591254
    ] <zzz_CompoundBowFirework> "Compound Bow Firework"
    BAMT
    WEAP - [
    00591256
    ] <zzz_CompoundBowPoison> "Compound Bow Poison"
    BAMT
    WEAP - [
    00591257
    ] <zzz_CompoundBowFlaming> "Compound Bow Flaming"
    BAMT
    WEAP - [
    00591258
    ] <zzz_CompoundBowPlasma> "Compound Bow Plasma"
    BAMT
    WEAP - [
    0055C152
    ] <RegularBow> "Bow"
    BAMT
    WEAP - [
    003F7F27
    ] <zzz_COMP_10mm_NonPlayable> "10mm"
    BAMT
    WEAP - [
    00471E01
    ] <zzz_Debug_Legendary3_10mm_DmgConsecutiveHitsDUPLICATE000> "Junk"
    BAMT
    WEAP - [
    004713E7
    ] <zzz_Debug_Legendary3_10mm_DmgConsecutiveHits> "Junk"
    BAMT
    WEAP - [
    0049308C
    ] <zzz_Debug_Legendary4_10mm_Bleed> "Junk"
    BAMT
    WEAP - [
    004428EA
    ] <zzz_Legendary1_10mm_AmmoCapacity4xCOPY0000> "Legendary 10mm"
    BAMT
    WEAP - [
    004428EB
    ] <Debug_balance_10mm> "Balance 10mm"
    BAMT
    WEAP - [
    0043BA29
    ] <zzz_Debug_Legendary3_10mmSMG_DmgConsecutiveHits> "Junk"
    BAMT
    WEAP - [
    0043BA21
    ] <zzz_Debug_Legendary1_10mm_Medic> "Junk"
    BAMT
    WEAP - [
    0043B752
    ] <zzz_Debug_Legendary2_10mmAuto_Bloodied> "Junk"
    BAMT
    WEAP - [
    0043B31A
    ] <zzz_Debug_Legendary1_Cryolator_DmgConsecutiveHits> "Junk"
    BAMT
    WEAP - [
    0043B319
    ] <zzz_Debug_Legendary1_10mmSMG_DebuffDmg> "Junk"
    BAMT
    WEAP - [
    004392CC
    ] <zzz_Debug_Legendary1_10mm_AmmoCapacity4x> "Junk"
    BAMT
    WEAP - [
    004FD573
    ] <zzz_10mm_Epic> "QA_10mm_Epic"
    BAMT
    WEAP - [
    0050F90A
    ] <zzz_Debug_Legendary4_10mm_CritFrenzy> "Junk"
    BAMT
    WEAP - [
    003D202F
    ] <zzz_Debug_Legendary2_10mm_Explosive> "Junk"
    BAMT
    WEAP - [
    0037D174
    ] <zzz_10mm_Legendary5>
    BAMT
    WEAP - [
    00004822
    ] <10mm> "10mm"
    BAMT
    WEAP - [
    00334E8C
    ] <zzz_TestAudio_10mmSMG_FastAuto> "TA 10mm Submachine Gun Fast"
    BAMT
    WEAP - [
    002C6174
    ] <zzz_TestAudio_10mm> "TA 10mm"
    BAMT
    WEAP - [
    002C6175
    ] <zzz_TestAudio_10mm_Supp> "TA 10mm"
    BAMT
    WEAP - [
    002C617E
    ] <zzz_TestAudio_10mmSMG> "TA 10mm Submachine Gun"
    BAMT
    WEAP - [
    00334E89
    ] <zzz_TestAudio_10mm_FastAuto_Supp> "TA 10mm Fast"
    BAMT
    WEAP - [
    00334E76
    ] <zzz_TestAudio_10mmSMG_SlowAuto> "TA 10mm Submachine Gun Slow"
    BAMT
    WEAP - [
    002C6196
    ] <zzz_TestAudio_10mm_SlowAuto_Supp> "TA 10mm Slow"
    BAMT
    WEAP - [
    002C6176
    ] <zzz_TestAudio_10mm_Auto> "TA 10mm"
    BAMT
    WEAP - [
    002C6177
    ] <zzz_TestAudio_10mm_Auto_Supp> "TA 10mm"
    BAMT
    WEAP - [
    002C6195
    ] <zzz_TestAudio_10mm_SlowAuto> "TA 10mm Slow"
    BAMT
    WEAP - [
    00334E88
    ] <zzz_TestAudio_10mm_FastAuto> "TA 10mm Fast"
    BAMT
    WEAP - [
    004F496F
    ] <MTR05_10mm_ScorchedTrainer> "Anti-Scorched Training Pistol"
    BAMT
    WEAP - [
    005299F1
    ] <zzz10mm_Legendary_Knockback>
    BAMT
    WEAP - [
    00527F90
    ] <zzz_Debug_Legendary3_10mm_Medic> "Junk"
    BAMT
    WEAP - [
    00525404
    ] <zzz_Debug_Legendary1_10mm_DmgVsGhouls> "Junk"
    BAMT
    WEAP - [
    0050916C
    ] <zzz_TEST_Balance10mm> "Test10mm"
    BAMT
    WEAP - [
    00509165
    ] <zzz_TEST_Balance10mm_LVL40> "Level40 Test10mm"
    BAMT
    WEAP - [
    00509166
    ] <zzz_TEST_Balance10mm_LVL10> "Level10 Test10mm"
    BAMT
    WEAP - [
    00509164
    ] <zzz_TEST_Balance10mm_LVL20> "Level20 Test10mm"
    BAMT
    WEAP - [
    00509163
    ] <zzz_TEST_Balance10mm_LVL30> "Level30 Test10mm"
    BAMT
    WEAP - [
    00509162
    ] <zzz_TEST_Balance10mm_LVL50> "Level50 Test10mm"
    BAMT
    WEAP - [
    004F6D75
    ] <zzz_Debug_Legendary1_10mm_DmgConsecutiveHits> "Junk"
    BAMT
    WEAP - [
    004F6AAD
    ] <zzz_Debug_Legendary1_10mm_Executioners> "Junk"
    BAMT
    WEAP - [
    004F6AAC
    ] <zzz_Debug_Legendary1_10mm_Junkies> "Junk"
    BAMT
    WEAP - [
    004F5783
    ] <zzz_10mm_Legendary_Jason>
    BAMT
    WEAP - [
    004E89A7
    ] <zzz_10mm_Legendary1> "CUT 10mm"
    BAMT
    WEAP - [
    003C6555
    ] <zzz_TestWeapon_Ranged_Scorched> "10mm"
    BAMT
    WEAP - [
    003AAB76
    ] <MTR06_10mmSMG_ScorchedKiller> "Anti-Scorched 10mm Submachine Gun"
    BAMT
    WEAP - [
    00345D98
    ] <zzz_TestGun_MultAdd> "No Curves"
    BAMT
    WEAP - [
    00345D97
    ] <zzz_TestGun_MultAdd2> "Damage curve"
    BAMT
    WEAP - [
    0030CB79
    ] <zzz_TestVorpalGun> "Vorpal"
    BAMT
    WEAP - [
    002FD97A
    ] <Enclave_PlasmaGun> "Enclave Plasma"
    BAMT
    WEAP - [
    00003AAD
    ] <Blackpowder_Pistol_Blunderbuss> "Black Powder Blunderbuss"
    BAMT
    WEAP - [
    00003AAC
    ] <Blackpowder_Pistol> "Black Powder Pistol"
    BAMT
    WEAP - [
    0010DB0F
    ] <10mmSMG> "10mm Submachine Gun"
    BAMT
    WEAP - [
    0010FB87
    ] <crDLC01BotWeapProtectron01ArmNailGunRight>
    BAMT
    WEAP - [
    0010FB86
    ] <crDLC01BotWeapProtectron01ArmNailGunLeft>
    BAMT
    WEAP - [
    0010F3AB
    ] <crDLC01BotWeapRobobrainMezmatronHead> "Mesmetron"
    BAMT
    WEAP - [
    0010F3AA
    ] <crDLC01BotWeapRobobrainSmokeBombRight> "DLC01BotWeapRobobrainSmokeBombRight"
    BAMT
    WEAP - [
    0010F3A9
    ] <crDLC01BotWeapRobobrainSmokeBombLeft> "DLC01BotWeapRobobrainSmokeBombLeft"
    BAMT
    WEAP - [
    0010EF01
    ] <crDLC01BotWeapRobobrainSmokeBombRightNoVats> "DLC01BotWeapRobobrainSmokeBombRight"
    BAMT
    WEAP - [
    0010EF00
    ] <crDLC01BotWeapRobobrainSmokeBombLeftNoVats> "DLC01BotWeapRobobrainSmokeBombLeft"
    BAMT
    WEAP - [
    00014015
    ] <zzz_CompoundBowLeft> "Compound Bow Left Handed"
    BAMT
    WEAP - [
    00013CED
    ] <zzz_CompoundBowRight> "Compound Bow Right Handed"
    BAMT
    WEAP - [
    00013CE9
    ] <CompoundBow> "Compound Bow"
    BAMT
    WEAP - [
    001B3139
    ] <crProtectron01RightArmNailGun>
    BAMT
    WEAP - [
    001B3137
    ] <crProtectron01LeftArmNailGun>
    BAMT
    WEAP - [
    00171B2B
    ] <Cryolator> "Cryolator"
    BAMT
    WEAP - [
    00100AE9
    ] <PlasmaGun> "Plasma"
    BAMT
    IPDS - [
    00618992
    ] <BehemothBossTantrumHazardDecalDataSet>
    Data\154 Material
    IPDS - [
    005943AA
    ] <WendigoColossusSpitImpactSet>
    Data\25 Material
    IPDS - [
    0059012F
    ] <PulseSmallImpactSet>
    Data\25 Material
    IPDS - [
    0058DE27
    ] <FloaterFreezerHazardDecalDataSet>
    Data\25 Material
    IPDS - [
    0058DE28
    ] <FloaterGnasherHazardDecalDataSet>
    Data\25 Material
    IPDS - [
    0058DE29
    ] <FloaterFlamerHazardDecalDataSet>
    Data\25 Material
    IPDS - [
    0058C88D
    ] <WendigoColossusRadiationDecalDataSet>
    Data\25 Material
    IPDS - [
    0058B686
    ] <WendigoColossusPoisonDecalDataSet>
    Data\25 Material
    IPDS - [
    00574BC8
    ] <WPNzArrowFlamingImpactSet>
    Data\13 Material
    IPDS - [
    00574BC9
    ] <WPNzArrowPlasmaImpactSet>
    Data\13 Material
    IPDS - [
    00574BCA
    ] <WPNzArrowCryoImpactSet>
    Data\13 Material
    IPDS - [
    00574BCB
    ] <WPNzArrowPoisonImpactSet>
    Data\13 Material
    IPDS - [
    00411B33
    ] <AssaultronEncryptShieldDecalDataSet>
    Data\25 Material
    IPDS - [
    0040F515
    ] <AssaultronFireDecalDataSet>
    Data\25 Material
    IPDS - [
    0050B4BB
    ] <ScorchedDecalImpactDataSet>
    Data\57 Material
    IPDS - [
    0033D019
    ] <IDS_BaitMine>
    Data\98 Material
    IPDS - [
    002486FE
    ] <PHYBoulderMediumImpactSetCOPY0000>
    Data\28 Material
    IPDS - [
    0007646C
    ] <PHYBodyMetalPowerArmorImpactSet>
    Data\44 Material
    IPDS - [
    00036901
    ] <destWaterImpactSet>
    Data\53 Material
    IPDS - [
    0002220B
    ] <RockDustActivatorImpactSet>
    Data\52 Material
    IPDS - [
    0003B2A3
    ] <NPCDogViciousFootBackImpactSet>
    Data\49 Material
    IPDS - [
    0003B2A2
    ] <NPCDogViciousFootFrontImpactSet>
    Data\49 Material
    IPDS - [
    000193C8
    ] <WPNBashAxeImpactSet>
    Data\29 Material
    IPDS - [
    000193B9
    ] <WPNzArrowImpactSet>
    Data\26 Material
    IPDS - [
    000624AD
    ] <PHYGenericClothImpactSet>
    Data\58 Material
    IPDS - [
    0005CF0E
    ] <PHYPaperBookImpactSet>
    Data\42 Material
    IPDS - [
    000AF666
    ] <FXMeleePunchLargeImpactSet>
    Data\11 Material
    IPDS - [
    000AF63C
    ] <PHYBoulderSmallImpactSet>
    Data\41 Material
    IPDS - [
    0009644B
    ] <PHYBodyMetalSmallImpactSet>
    Data\45 Material
    IPDS - [
    0009150F
    ] <PHYBodyMetalLargeImpactSet>
    Data\45 Material
    IPDS - [
    0005A28E
    ] <PHYBodySmallImpactSet>
    Data\45 Material
    IPDS - [
    000876B9
    ] <PHYBoulderMediumImpactSet>
    Data\47 Material
    IPDS - [
    000876B7
    ] <PHYBoulderLargeImpactSet>
    Data\32 Material
    IPDS - [
    0010F8A4
    ] <NPCDogBarkImpactSet>
    Data\34 Material
    IPDS - [
    00033F4E
    ] <NPCMirelurkFootWalkLImpactSet>
    Data\47 Material
    IPDS - [
    00033F51
    ] <NPCMirelurkFootWalkRImpactSet>
    Data\47 Material
    null